Fifo and Minimal Loc in location (none active loco)

Moderators: dadolphs, Moderators

Fifo and Minimal Loc in location (none active loco)

Postby mickaelv » 21.04.2017, 13:02

Hi,

we found a tricky problem ( :coffee: :coffee: :coffee: :coffee: ) with the Fifo and minimal Loc in a location.

Every work great but if you stop a loc and disable it in a Location with fifo. Every Loc stop and any start again because they wait the disable loc.

Is-it possible to ignore a disable Loc in a FiFo system ?

Thanks !

:rr_for_ever:
mickaelv
 

Re: [Bug?] Fifo and Minimal Loc in localtion

Postby rjversluis » 21.04.2017, 13:04

mickaelv wrote:Is-it possible to ignore a disable Loc in a FiFo system ?

just remove the disabled loco from the system...
This is not a bug.
Best Regards, Rob.
[ macOS - Linux] - [ N: CBus - CAN-GCA ] - [ 0: RocNetNode - GCA-Pi ]
rjversluis
Site Admin
 

Re: [Bug?] Fifo and Minimal Loc in localtion

Postby mickaelv » 21.04.2017, 13:43

Yes, but, actually, when a train is broken, we disable it and remove only the Loc but not the car.
We let the Loc on rocrail to avoid crash with automatic system.
mickaelv
 

Re: [Bug?] Fifo and Minimal Loc in localtion

Postby rjversluis » 21.04.2017, 14:01

OK,

so your proposal is to ignore disabled locos in FIFO.
I think this is OK. I will check...
Best Regards, Rob.
[ macOS - Linux] - [ N: CBus - CAN-GCA ] - [ 0: RocNetNode - GCA-Pi ]
rjversluis
Site Admin
 

Re: [Bug?] Fifo and Minimal Loc in localtion

Postby rjversluis » 21.04.2017, 14:20

Hi,

I implemented it; Just test the nightly build tomorrow.
Best Regards, Rob.
[ macOS - Linux] - [ N: CBus - CAN-GCA ] - [ 0: RocNetNode - GCA-Pi ]
rjversluis
Site Admin
 


Return to Basic topics